Mortal Kombat
(existe en version JAP, US & PAL)













Astuces
Affronter Reptile
Sur le stage du pont vous devez battre votre adversaire avec un double "Perfect" et puis le finir avec une "Falatilty".

Nouvelle fatalité pour Sub-Zero
Gelez votre adversaire avant de lui envoyer la fatalité.

Technique
Dès le début du combat, aller dans un coin et restez baissé pour que votre adversaire ne fasse pas de coups spéciaux jusqu'à ce qu'il soit assez près ; là il suffit de sauter en arrière et de faire un coup de pied. Répétez l'opération pour l'achever sans vous fatiguer.
 
 

Codes Action Replay
00C4 0B07 = continus infinis
7E00 0800 = pas de description
7E00 42xx = choix du stage
7E00 4601 = pas de description
7E00 E200 = pas de description
7E01 2699 = temps infini
7E01 F814 = joueurs version GB
7E01 FB00 = rounds infinis
7E02 C101 + 7E19 7204 = permet de jouer avec Reptile
7E02 F4FF = pas de description
7E03 6D32 = méga saut
7E04 BxA1 + 7E04 Bx58 = invincibilité joueur x (x+x=9+D:joueur 1 , B+F:joueur 2)
7E04 B9A1 + 7E04 C158 = gagner le round en perfect joueur 1
7E04 B9FF + 7E04 C1FF = énergie infinie joueur 1 (pas de perfect mais un joli surplus de points)
7E04 Bx00 + 7E04 Bx00 = finish him après le premier coup (x+x:B+F:joueur 1,9+D:joueur 2)
7E04 Cx58 = énergie infinie joueur x (x=1:joueur 1, 3:joueur 2)
7E04 FxA1 + 7E04 Fx58 + 7E05 0x58 = énergie infinie joueur x (x+x+x:9+D+1:joueur 1, B+F+3:joueur 2)
7E19 6E02 = avoir un round d'avance sur l'adversaire
7E1x xx00 = ne pas pouvoir gagner le second round (xxx=96E:joueur 1, ACA:joueur 2)
7E1A CA02 = avoir votre adversaire ait un round d'avance sur vous
80E4 3D14 = pas de description
DEAD C0DE + 80E6 B808 + 08C2 30A2 + 0000 A916 + 009F 3014 + 80E8 E8E0 + 0800 D0F2 + 2808 E220 + 9C21 215C + BEE6 8000 = version sanglante (placer les 10 codes dans l'ordre donné sinon ça marche pas)
 
 

Code Game Génie
15CC-176F : persos invisibles

C9B2-17AF       Infinite time
D466-3D04       Each round is 199 seconds (time counts down twice)
BF66-3DD4 + DD66-3D04   Each round is 90 seconds
6F66-3DD4 + DD66-3D04   Each round is 80 seconds
5F66-3DD4 + DD66-3D04   Each round is 70 seconds
1F66-3DD4 + DD66-3D04   Each round is 60 seconds
9F66-3DD4 + DD66-3D04   Each round is 50 seconds
0F66-3DD4 + DD66-3D04   Each round is 40 seconds
7F66-3DD4 + DD66-3D04   Each round is 30 seconds
4F66-3DD4 + DD66-3D04   Each round is 20 seconds
FF66-3DD4 + DD66-3D04   Each round is 10 seconds
DD6A-47AF       Always fight in the the Courtyard
FOR THIS SERIE OF CODES, SWITCH OFF EFFECTS AFTER ROUNDS START, THEN SWITCH BACK ON AFTER ROUNDS END
CB6A-44AF + DF6A-47DF   After 1st match, almost always fight at the Palace Gates
CB6A-44AF + D46A-47DF   After 1st match, almost always fight in the Warrior Shrine
CB6A-44AF + D76A-47DF   After 1st match, almost always fight in the Pit
CB6A-44AF + D06A-47DF   After 1st match, almost always fight in the Throne Room
CB6A-44AF + D96A-47DF   After 1st match, almost always fight in Goro's Lair
CB6A-44AF + D16A-47DF   After 1st match, almost always fight in the bottom of the pit (screen says Goro's Lair)
FOR THIS SERIE OF CODES, SWITCH OFF EFFECTS WHEN YOU'RE SUPPOSED TO BE FIGHTING SHANG TSUNG
CBBA-394F + DDBA-391F   Almost always fight Johnny Cage
CBBA-394F + DFBA-391F   Almost always fight Kano
CBBA-394F + D4BA-391F   Almost always fight Rayden
CBBA-394F + D7BA-391F   Almost always fight Liu Kang
CBBA-394F + D0BA-391F   Almost always fight Scorpion
CBBA-394F + D9BA-391F   Almost always fight Sub-Zero
CBBA-394F + D1BA-391F   Almost always fight Sonya Blade
CBBA-394F + D5BA-391F   Almost always fight Goro
DON'T USE KANO'S OR JOHNNY CAGE'S FINISHING MOVE ON GORO
DF61-14DD       Start on Match 2
D461-14DD       Start on Match 3
D761-14DD       Start on Match 4
D061-14DD       Start on Match 5
D961-14DD       Start on Match 6
D161-14DD       Start on Mirror Match
D561-14DD       Start on Endurance 1 match
D661-14DD       Start on Endurance 2 match
DB61-14DD       Start on Endurance 3 match
DC61-14DD       Start on match with Goro
D861-14DD       Start on match with Shang Tsung
6DB8-3D67       Always get Flawless Victory bonus
DDBC-370F       First strike of any kind wins round
DDBF-1FA4       All strikes do minimal damage (all equal to 1 hit point)--2-PLAYER GAME ONLY, DON'T CHOOSE HANDICAP FOR EITHER PLAYER
D881-404F       Can make player 1 nearly invincible in 2-player game -- GO TO OPTIONS SCREEN, MOVE PLAYER 1'S HANDICAP BAR ALL THE WAY TO THE RIGHT (11 TIMES). PLAYER 1 WILL NOW ONLY TAKE 1 HIT POINT FOR EACH STRIKE
FOR ALL FOLLOWING CODES, SUBSTITUTE "DD" FOR FIRST 2 CHARACTERS OF CODE TO DO NO DAMAGE. SUBSTITUTE "EE" FOR FIRST 2 CHARACTERS TO WIN ROUND WITH ONE MOVE.
56B9-4DAD       All throws do more damage
F320-1914       Kano's High Punch does more damage
F320-15C4       Kano's Low Punch does more damage
0626-1514       Kano's High Kick does more damage
062B-19C4       Kano's Low Kick does more damage
0621-1044       Kano's Head Blow does more damage
0629-1934       Kano's Knee does more damage
7A26-1944       Kano's Crouched Kick does more damage
5625-1134       Kano's Uppercut does more damage
1D27-1544       Kano's Roundhouse Kick does more damage
7A25-10C4       Kano's Foot Sweep does more damage
082C-1144       Kano's Flying Punch does more damage
0824-11C4       Kano's Knife does more damage--ONLY AT CLOSE DISTANCE
F32C-4944       Johnny Cage's High Punch does more damage
F32C-4514       Johnny Cage's Low Punch does more damage
062B-40C4       Johnny Cage's High Kick does more damage
042B-4134       Johnny Cage's Low Kick does more damage
7A2A-4144       Johnny Cage's Head Blow does more damage
0622-4014       Johnny Cage's Knee does more damage
F628-4534       Johnny Cage's Crouched Kick does more damage
5622-41C4       Johnny Cage's Uppercut does more damage
1D26-4114       Johnny Cage's Roundhouse Kick does more damage
7A28-49C4       Johnny Cage's Foot Sweep does more damage
0826-4044       Johnny Cage's Flying Punch does more damage
9C20-41C4       Johnny Cage's Shadow Kick does more damage
0821-4914       Johnny Cage's Fireball does more damage--ONLY AT CLOSE DISTANCE
1129-4544       Johnny Cage's Split Punch does more damage
F323-C034       Liu Kang's High Punch does more damage
F323-C544       Liu Kang's Low Punch does more damage
0624-30C4       Liu Kang's High Kick does more damage
0624-3134       Liu Kang's Low Kick does more damage
7A28-C534       Liu Kang's Head Blow does more damage
062E-C914       Liu Kang's Knee does more damage
7A2F-3114       Liu Kang's Crouched Kick does more damage
562F-3044       Liu Kang's Uppercut does more damage
1D22-C1C4       Liu Kang's Roundhouse Kick does more damage
7A2D-3934       Liu Kang's Foot Sweep does more damage
0827-3514       Liu Kang's Flying Punch does more damage
9C28-C9C4       Liu Kang's Special Flying Kick does more damage
082A-C144       Liu Kang's Fireball does more damage--ONLY AT CLOSE DISTANCE
F32F-393F       Sonya Blade's High Punch does more damage
F324-304F       Sonya Blade's Low Punch does more damage
9023-C01F       Sonya Blade's High Kick does more damage
9F23-C1CF       Sonya Blade's Low Kick does more damage
7A2E-C03F       Sonya Blade's Head Blow does more damage
062E-C54F       Sonya Blade's Knee does more damage
7A2D-35CF       Sonya Blade's Crouched Kick does more damage
5624-311F       Sonya Blade's Uppercut does more damage
1122-C14F       Sonya Blade's Roundhouse Kick does more damage
7A2A-C53F       Sonya Blade's Foot Sweep does more damage
0827-313F       Sonya Blade's Flying Punch does more damage
5620-17A7       Sonya Blade's Leg Grab does more damage
0822-C13F       Sonya Blade's Sonic Rings does more damage--ONLY AT CLOSE DISTANCE
0827-313F       Sonya Blade's Special Flying Kick does more damage
F324-C914       Rayden's High Punch does more damage
F327-C934       Rayden's Low Punch does more damage
092F-C034       Rayden's High Kick does more damage
042F-C544       Rayden's Low Kick does more damage
7A29-C0C4       Rayden's Head Blow does more damage
0629-C134       Rayden's Knee does more damage
F620-C114       Rayden's Crouched Kick does more damage
5621-C944       Rayden's Uppercut does more damage
9C2D-C1C4       Rayden's Roundhouse Kick does more damage
7A20-C044       Rayden's Foot Sweep does more damage
082D-C014       Rayden's Flying Punch does more damage
9C22-1514       Rayden's Flying Thunderbolt does more damage
0823-19C4       Rayden's Lightning does more damage--ONLY AT CLOSE DISTANCE
F328-3934       Scorpion's, Sub-Zero's and Reptile's High Punch do more damage
F32A-3044       Scorpion's, Sub-Zero's and Reptile's Low Punch do more damage
062E-39C4       Scorpion's, Sub-Zero's and Reptile's High Kick do more damage
062E-3534       Scorpion's, Sub-Zero's and Reptile's Low Kick do more damage
7A22-30C4       Scorpion's, Sub-Zero's and Reptile's Head Blow do more damage
062A-3114       Scorpion's, Sub-Zero's and Reptile's Knee do more damage
F62F-41C7       Scorpion's, Sub-Zero's and Reptile's Crouched Kick do more damage
562C-35C4       Scorpion's, Sub-Zero's and Reptile's Uppercut do more damage
1D2F-4017       Scorpion's, Sub-Zero's and Reptile's Roundhouse Kick do more damage
7A2D-4147       Scorpion's, Sub-Zero's and Reptile's Foot Sweep do more damage
0823-3944       Scorpion's, Sub-Zero's and Reptile's Flying Punch do more damage
462C-3914       Sub-Zero's and Reptile's Deep Freeze do damage
4525-3144       Sub-Zero's and Reptile's Slide do more damage
F626-31C4       Scorpion's and Reptile's Harpoon do more damage
0823-3944       Scorpion's and Reptile's Scorpion Split do more damage